MatrixGold 2.3
MatrixGold 2.3.20183.1002 Release Notes
New Tools
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Mesh Repair: This tool will help jewelers to fix and get their files ready to print.
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Texture 3D: Add textures, taken from any scale of grey image, to any surface.
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Smart Pattern: Use MatrixGold library patterns (or your own ones) to decorate any design.
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Gems between 2 curves: Add different stone sizes to any design, using 2 curves as boundaries.
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Gems list on curve: This is the right tool to use one curve as a reference to add different stone sizes.
New Improvements
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Signet Ring Side profile: New Signet Ring with more functionality, more controls on the side profile to achieve a big range of different shapes.
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Head new prongs options: 2 and 3 prongs options added to the Head tool.
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Rendering using Alpha Channels: Renders can be made by parts with different settings and put them together later with any photo editor.
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Animation Studio: Added Camera Alignment preference to allow Animation Camera to align with the Curve, Reverse, Perpendicular, or Reverse Perpendicular.
New Features
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Save as default Style: Set as default the most used customer´s settings on each tool.
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Save custom materials in Render Studio: Apply any changes to the default render materials, save, and use them later.
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Import old profile from Matrix: With this tool, Matrix users can import their Matrix profiles to MatrixGold in just one click.
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Profile Placer: New logic when placing profile on a curve.
Tool Adjustments
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Pave Prongs: New logic on prongs around borders.
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Profile Placer: Changed the shift step on from 0.05 to 0.125.
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Head: Added 3 Prong Head Setting to Head Command.
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Head: Added Mouse Wheel Horizontal Scrolling to Head Prong Layout List.
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Micro Prong Cutter: Reversed which side is small and which is big for the auto taper.
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Jali: Added 50 new Patterns to Pattern Library for the Jali Command.
Additions
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Added logic to allow double-clicking on a .3dm to open MG and Open the file if .3dm is associated with MatrixGold.
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New Higher Contrast Color Scheme for Rhino Viewports and fixes to Dark Rhino Panel Colors.
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Cam Submission link added to FILE MENU.
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Multi-User Windows Login Support by moving Application Settings to User Specific location.
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Default Style Sheet feature for Dynamic Commands now allows users to Save Default Values for each time they run a Dynamic Command.
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Added Korean Language Translation.
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Updated Japanese Language Translation.
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Added Drag-n-drop to Display Modes Panel, to allow reordering the Display Mode buttons.
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Added UI to Add Profile to Library to show Preview of Profile and validate Profile before adding.
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Added Reset button to Dynamic Commands preferences to restore default Dynamic Command settings.
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Added Top, Front, Side, and Perspective Views to Collections Content Library.
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Added New Troubleshooting Window when Security Update or Internet Connection Fails.
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Added JPG/PNG Render Option to gvBatchRender command.
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Added ESC to abort gvBatchRender processing.
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Render Studio: Materials Panel now default to Grid View rather than List View.
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Render Studio: Custom Render Passes Option added to allow any specific number of Render Passes.
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Render Studio: Added Custom Render Materials Saving and Importing from the Render Material Context Menu and Import Button.
Changes
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Improved UI Reset in Troubleshooting Preferences to also reset Font Size setting.
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Changed Tech Report Button Icons to be more easily read on Tech Report.
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Improved Print View of Tech Report, hiding buttons etc.
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Adjusted Active Dynamic Command Colors to allow text and icons to be more visible.
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Enlarged Dynamic Command Kebab Menu for improved visibility.
Bug Fixes
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Fixed bug with Quick Commands and Recent Commands not executing Builders.
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Fixed F6 Commands throwing Exceptions, caused by bug in Recent Commands logic.
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Fixed some Static Matrix Commands Not Executing in Ribbon Bar.
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Fixed Viewport Titles to be more in Contrast to Window.
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Fixed Dark Text on Dark Panels in Rhino.
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Fixed Major Minor Grid Lines not Contrasting Enough.
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Fixed Foreground/Background contrast issue with Color Picker in Render Materials Editor.
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Fixed Animation Presets not working for some users.
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Fixed bug with profile width on profile placer tool.
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Fixed a bug where two-word gems would throw error when setting from UI.
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Fixed a bug where non-English language Project Files were saving Dates Incorrectly causing Errors on Startup.
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Fixed a lockup issue some users experienced while generating the Gem Map.
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Fixed a bug where Gem on Ring Rail would flip if the tangent at start would return a bad vector.
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Fixed an issue where a missing Rhino Viewport Mode would cause issues with MatrixGold.
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Fixed an issue causing Tech Report not to function in some scenarios.
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Fixed a bug where the Save As menu option was not starting in the current Project Folder.
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Fixed a bug where Saving a Stylesheet would also save Dynamic Command Related Objects, causing builder to always start with the object.
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Fixed RibbonBar Scrolling on Hover.
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Fixed RibbonBar Not Reducing Size when Text/Icons Removed.
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Fixed Status Bar Snap Toggles focus issues preventing keystrokes from working in Rhino.
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Fixed Ribbon Config Button Orientations when Ribbon Height Changes.
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Fixed issues with Render Gem Material sliders for Hue, Saturation, and Luminance not always working.
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Fixed a bug with Profile Editor when trying to save a profile, profile was not saved in some scenarios.
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Fixed a bug with GemView was not working when Rhino Viewports are named different from our default.
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Fixed a bug where Security Update would fail if a long running Rhino calculation took more than 1 minute.
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Alpha Transparency to Render Materials
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Custom Render Passes
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Gem List on Curve
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Gem Between 2 Curves
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Added Quick Context Menu to Right+Click on Dynamic Commands
Using the Quick Context Menu you can set a Default Style Sheet, Open the Style Contect Browser, Clear a Default Style; Hide and Show the Dynamic Command Output, and Rename or Delete a Dynamic Command. -
Add Profile to Library
Added Preview UI when adding a custom Profile. Also now validating whether profiles are open or closed to the specified Profile Library (Shank, Bezel, etc.)